MEL How-To #02 | ||
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How do I determine which Reference files are currently defined or loaded? How do I load and unload them?To find out which References exist for the currently loaded file: string $references[] = `file -q -r`; To find out which are loaded (ie. not deferred): proc string[] referencesLoaded() { string $referencesLoaded[]; int $numLoaded = 0; string $refs[] = `file -q -r`; for ( $ref in $refs ) { // If Reference is not deferred, then it is loaded if ( !`file -q -dr $ref` ) $referencesLoaded[$numLoaded++] = $ref; } return $referencesLoaded; } To unload all references (this won't delete them from the Reference Editor): proc unloadReferences() { string $referencesLoaded[] = referencesLoaded(); string $refNode; for ( $refFile in $referencesLoaded ) { // Need to get node that identifies reference $refNode = `file -q -rfn $refFile`; // Now you can unload it file -ur $refNode $refFile; } } To physically delete loaded references from the scene and the Reference Editor: proc deleteLoadedReferences() { string $referencesLoaded[] = referencesLoaded(); for ( $refFile in $referencesLoaded ) { file -rr $refFile; } } And finally, to delete all References: proc deleteAllReferences() { string $references = `file -q -r`; for ( $refFile in $references ) { file -rr $refFile; } } | ||
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